Learning sports skills in VR – transfer to the ‘real-world’?

There is much interest in the use of virtual reality (VR) for training sporting skills, but at present there is still limited evidence for its effectiveness.

In collaboration with colleagues from PACLab at the University of Leeds, this project examines whether sporting skills (e.g. golf putting) can be trained in a virtual environment and whether this can transfer to real world improvements.

We also explore the use of 360video footage for training perceptual cognitive skills.

Contact

For more information on this project, please contact Dr Sam Vine.